Lore Books data¶
The game contains a TextAsset named LoreText
in the corresponding dialogue folder of the current languageid and it contains information about the Lore Books. The data is loaded each time by the Lore Book List Type and the Lore command's processing.
The asset contains the list of Lore Books, one per line, in the order they are unlocked as the player turns in Lore Books to Brooke. Each lines contains fields separated by @
:
Name | Type | Description |
---|---|---|
Title | SetText string | The title of the book shown in the Lore Book List Type |
Content | SetText string | The content of the book's text. |
The content of the book is expected to be rendered using a Lore command which happens through the handling of the Lore Book List Type.