Fortune teller data¶
Musics data are split in 3 TextAssets in the game loaded in Event 71 (talking to the Fortune Teller) and located in the corresponding dialogue directory of the current languageid:
FortuneTeller0
FortuneTeller1
FortuneTeller2
FortuneTeller0
data¶
The asset contains one line per crystalbfflags slot which contains 1 field per line:
Name | Type | Description |
---|---|---|
Hint | SetText string | The hint given for the corresponding crystalbfflags |
The hint is selected randomly among every crystalbfflags slots whose value is false. None is given if all of them are true.
FortuneTeller1
data¶
The asset contains one line per Lore Book which contains 1 field per line:
Name | Type | Description |
---|---|---|
Hint | SetText string | The hint given for the corresponding Lore Book |
Each Lore Book is expected to be bound to a specific flag slot which are hardcoded. Here are the flags slots expected for each line index:
Line | Flags slot |
---|---|
0 | 71 |
1 | 87 |
2 | 142 |
3 | 271 |
4 | 331 |
5 | 380 |
6 | 381 |
7 | 388 |
8 | 392 |
9 | 455 |
10 | 460 |
11 | 463 |
12 | 200 |
13 | 243 |
14 | 55 |
15 | 469 |
16 | 471 |
17 | 486 |
18 | 468 |
19 | 488 |
20 | 489 |
21 | 498 |
22 | 499 |
23 | 578 |
24 | 604 |
25 | 603 |
The hint can only be selected if the flag slot is false. No hints will be given if they are all true.
FortuneTeller2
data¶
The asset contains one line per Medal that has a hint which contains 1 field per line:
Name | Type | Description |
---|---|---|
Hint | SetText string | The hint given for the corresponding Medal |
Each of these hints is expected to be a Medal bound to a specific flag slot which are hardcoded. Here are the flags slots expected for each line index:
Line | Flags slot |
---|---|
0 | 338 |
1 | 121 |
2 | 230 |
3 | 137 |
4 | 611 |
5 | 462 |
6 | 220 |
7 | 149 |
8 | 415 |
9 | 285 |
10 | 355 |
11 | 534 |
12 | 575 |
13 | 42 |
14 | 23 |
15 | 60 |
16 | 721 |
17 | 719 |
The hint can only be selected if the flag slot is false. No hints will be given if they are all true.