Lore book list type¶
Display the list of the unlocked lore books.
Options generation¶
listvar
is all the integers from 0 to the flagvar 15 subtracted by 1. In practice, this represents the numbers from 0 to the amount of lore book unlocked - 1.
listredirect
is overridden to -66 which, corresponds to the CommonDialogue line 65 and has the following: |tail,null||boxstyle,3||Bleep,2,1,1||Lore|.
Option's SetText input string¶
The text is the name of the lore book obtained from LoreText. If the option is option
, flagstring 0 is set to the text of the lore book from LoreText.
The x position of the text is overridden to -2.65.
Description box rendering¶
It uses the default rendering scheme described in Description box rendering where the text is empty. It should be noted that under normal gameplay, this list type is not called with showdescription
set to true.
Confirmation handling¶
Confirmation is handled by MainManager's Update. First, the flagvar of the storeid
is set to the selected option (bug?). Then, the list gets destroyed which ends this list's processing and resets the ItemList State Machine.