Events¶
An event is a coroutine the game can use to execute scripted code that applies specifically to this moment. They are typically used for cutscenes, but they may be used for any general purposes so long as the code is compatible at the moment it is being executed.
Each event's code is located in the EventControl
component and it must follow this convention for its signature:
IEnumerator EventX()
Where X is a unique int value specific to this event. They are usually private because they should not be called directly. EventControl
has all the utilities the game needs to manage the events.
There are many known way to trigger an event. Here is a list of the currently known ones:
- Manually via the
EventControl.StartEvent
method - SetText's Event command
MapControl
'sautoevent
system- A wide variety of Entity can have a way to trigger a configurable event
Since they are coroutines, they have the ability to wait for specific amounts of time or until certain tasks are done. This makes it perfect for any kinds of specific scripts the game may want to run if the content only applies to a specific situation. While SetText is very powerful, events are way more powerful since it gives direct control of the game.
Events table¶
ID | Description |
---|---|
0 | Chapter 1 approaching the hanged bridge in upper Snakemouth Den |
1 | Chapter 1 cutscene after hitting the bridge switch in Snakemouth Den |
2 | Chapter 1 getting in the first map of Snakemouth Den (tattle tutorial) |
3 | Asking a chef to cook. Also used for each of the special recipes quest |
4 | Chapter 1 pushing the 2 pressure plates in front of the large door in Snakemouth Den |
5 | Chapter 1 cutscene of falling into the trap in front of the big door in Snakemouth Den |
6 | Chapter 1 approaching the spider web with Leif in it |
7 | Talking to the enemy tester (Zombiant) in the Test Room |
8 | Selecting new file |
9 | Talking to the party changer (Eetl) in the Test Room |
10 | Chapter 1 getting near Chuck (before getting Kabbu’s horn field skill) |
11 | Chapter 1 arriving on the map with the Snakemouth Den entrance |
12 | Trying to go the wrong way and have the team turn back immediately (used at multiple places) |
13 | Examining the explorer’s note at Snakemouth Den. Also used when examining Elizant I portrait at the Ant Palace Library |
14 | Chapter 1 approaching the back exit of the map before the door in Snakemout Depths |
15 | Retrying a battle |
16 | Prologue approaching Eetl and Vi |
17 | Chapter 1 handing over the permit to the gatekeeper of the Outskirt |
18 | Chapter 1 hitting the switch in Snakemouth Depths |
19 | Chapter 1 approaching the first yellow crystal |
20 | Chapter 1 request to hit the first yellow crystal again |
21 | Chapter 1 Arriving to the map with the door in Snakemouth Depths (water drops explanation cutscene) |
22 | Loading a save file |
23 | Chapter 1 hitting either big switch in Snakemouth Depths (for the door) |
24 | Chapter 1 unlocking the door in Snakemouth Depths |
25 | UNUSED, likely was an event played before event 26 in the Sanakemouth Den Treasure room |
26 | Chapter 1 approaching the Ancient Mask in Snakemouth Depths |
27 | Examining the roach statue in Snakemouth Depths |
28 | Talking to Samira |
29 | Using the Ant Compass |
30 | UNUSED, was used in the demo by talking to the Zombiant at the room behind the large door at Snakemouth Den |
31 | Talking to Leby’s brother after killing the monsters near after taking the My Brother is Gone! quest |
32 | UNUSED, Tod's quest event in the demo |
33 | Talking to Artis to check for hard mode bosses beaten |
34 | Giving the Hearty Breakfast to Chuck after taking the I Want a New Taste quest |
35 | Talking to the merchant guy in the Theater for the first time (Green Bug Ranger cutscene) |
36 | Buying the Green Bug Ranger Plushie at the Theater |
37 | Examining the Inn’s founders portrait |
38 | Examining the Ant City Plaza statue |
39 | Practicing a play at the Theater for the Theater Help Wanted! quest |
40 | Starting a play at the Theater |
41 | UNUSED, asking Tristan to play a song in the demo |
42 | Taling to Mr Tester in the Test Room |
43 | Getting healed by Venus or saying Let’s Talk to her |
44 | Say We’ll help you train to Crisbee after taking the I Wanna Get Better! quest |
45 | Approaching the exit through the throne room at the Ant Palace after the end of Chapter 1 |
46 | Chapter 2 & 3 getting out of the throne room at the Ant Palace after the start of either Chapter |
47 | Chapter 2 approaching the tunnel entrance to the Golden Path |
48 | Talking to Diana |
49 | Getting into a mine tunnel (both from the mines or to the mines) |
50 | Chapter 2 opening the windmill doors at the Golden Settlement. Also used when pulling the level at the top of the Golden Hills. Also used when pulling the lever to the door at the Golden Settlement that leads to the Lost Sands |
51 | Chapter 2 approaching Aria at the center of Golden Settlement |
52 | Chapter 2 waiting for nightfall at Golden Settlement |
53 | Examining the Venus statue from the balcony at the Inn at Golden Settlement |
54 | Starting to play Whack-A-Worm |
55 | Finishing to play Whack-A-Worm |
56 | Chapter 2 arriving to the West map of the Golden Settlement during the festival |
57 | Chapter 2 starting the eating competition at the Golden Settlement |
58 | Chapter 2 starting the ceremony during the festival at the Golden Settlement |
59 | Interacting with an object that requires a key item |
60 | Leaving the map with the Explorer Association through the North after the end of Chapter 1 |
61 | Entering the Underground Bar at Ant City commercial area |
62 | Approaching Venus’s bud when arriving at the Golden Hills |
63 | Approaching Eetl at the association after the end of Chapter 1 |
64 | Chapter 2 approaching the center of the Ant city plaza (hungry cutscene) |
65 | Talking to spy data selling guy at the Underground Bar |
66 | Chapter 2 getting a Big Crank piece |
67 | Chapter 2 placing the Big Crank at the Golden Hills |
68 | Riding a wooden platform elevator (Golden Hills and Defiant Root/Bee Kingdom Hive entrance. Also used for the train at the Honey Factory) |
69 | Chapter 2 talking to Zasp about the eating competition in the main room of Golden Settlement at night |
70 | Chapter 2 approaching the backside of the map with the Big Crank Bottom Half at the Golden Hills |
71 | Talking to the Fortune Teller at the Golden Settlement |
72 | Chapter 2 prompt for the offerings at the top of the Golden Hills |
73 | Chapter 2 approaching Venus at the top of the Golden Hills |
74 | Approaching Elizant II at the throne room of the Ant Palace after the end of Chapter 2 |
75 | Talking to Team Slacker for the first time |
76 | Arriving at the Golden Settlement after the end of Chapter 2 |
77 | Talking to Levi after taking the Requesting Assistance quest (both at Ant City and at the Golden Path tunnel) |
78 | Chapter 3 spinning the crank at the Outskirt |
79 | Approaching the Underground Bar entrance after completing the Requesting Assistance quest |
80 | Getting in the Professor Honeycomb’s room for the first time at the Bee Kingdom Hive. Also used when talking to the Honey Factory shopkeeper for the first time. Also used when approaching Shades for the first time at the Underground Bar |
81 | Buying a charm at Defiant Root |
82 | Using the Bed Bug |
83 | Talking to Doppel at the Underground Bar |
84 | Chapter 3 getting scanned at the Bee Kingdom Hive entrance. Also used when exiting the room through the north) |
85 | Using the B.O.S.S system in H.B’s room at Bee Kingdom Hive |
86 | Chapter 3 talking to Zasp or Mothiva or Gen & Eri at the Bee Kingdom Hive to tell them to go to the meeting point |
87 | Chapter 3 approaching the Bee Queen’s room entrance at the Bee Kingdom Hive after gathering everyone to the meeting point |
88 | Chapter 3 entering the Honey Factory for the first time |
89 | Chapter 3 using the Factory Pass on the terminal at the Honey Factory. Chapter 6 also used when using the Explorer Permit on the terminal or unlocking a door at Rubber Prison |
90 | Talking to Carmina at the Underground Bar |
91 | Talking to the cable car technician at the Golden Path (Cable Car Bodyguard quest). Also used for examining the cable car |
92 | Say We’ll help you train to Crisbee after taking the I Wanna Get Better! Quest. Also used similarly with Fry after taking the A Smiling Dish quest |
93 | Chapter 3 approaching the area where the merchants gets ambushed by bandits and wasps |
94 | Hitting a tree with Kabbu’s Horn to make a bridge |
95 | Chapter 3 hitting the switch on the first room of the factory of the Honey Factory |
96 | Chapter 3 unlocking the door with the 3 Factory Pass at the Honey Factory. Also used when unlocking the one in the storage room |
97 | Chapter 3 approaching Gen & Eri getting harassed by a Bee-Boop at the Honey Factory |
98 | Chapter 3 approaching Malbee getting harassed by Abomihoneys at the Honey Factory |
99 | Chapter 3 talking to the Overseer in the core room entrance at the Honey Factory |
100 | Chapter 3 using the Elevator at the Honey Factory in the west room from the entrance |
101 | Chapter 3 approaching the spot where Ahoneynation is at the Honey Factory |
102 | Chapter 3 talking to the Overseer in the back storage room at the Honey Factory. Also used when touching an enemy while she is following as well as reaching the other side of the room |
103 | Talking to the Seb for the first time after taking the Butler Missing! quest. Also used when talking to Madeleine afterwards |
104 | Getting out of the Honey Factory after the end of Chapter 3 (at the bridge) |
105 | Approaching Elizant II at the throne room of the Ant Palace after the end of Chapter 3 |
106 | Beating a Card Master at Spy Cards (before getting their suit card). Also used when talking to Crow about Spy Cards |
107 | Going to Metal Island after paying the travel fee. Also used for riding the boat back |
108 | Getting spotted while in a stealth situation |
109 | Chapter 4 talking to Hawk at the ruins of a Roach Village at the Lost Sands. Also used when examining the Key at the Bandit Hideout. Also used when examining the dungeon’s bar at the Bandit Hideout after getting captured. Also used when arriving at the room south to the dungeon at the Bandit Hideout for the first time. Also used when approaching the large item chest at the Bandit Hideout. Also used when opening the large item chest at Bandit Hideout. Also used when approaching Astotheles at the Bandit Hideout |
110 | Tanjerin breaking the rock |
111 | Chapter 4 approaching the Dune Scorpion at the Lost Sands |
112 | Chapter 4 placing the Sand Castle Key into its receptacle at the Lost Sands |
113 | Chapter 4 opening the upper left door in the west room on the first floor of the Ancient Castle. Chapter 4 also used when solving the puzzle for opening the door in the 4 pressure plates room at the Ancient Castle |
114 | Approaching Leif’s family’s house at the Ant City residential area after the start of Chapter 3 |
115 | Getting ambushed after getting the Big Ancient Key at the Ancient Castle |
116 | Getting crushed by a rolling rock |
117 | Chapter 4 approaching the Watcher at the Ancient Castle |
118 | Chapter 4 getting the ANCIENT HALF at the Ancient Castle |
119 | Exiting the Ancient Castle after the end of Chapter 4 |
120 | Arriving at the throne room of the Ant Palace after the end of Chapter 4 |
121 | Trying to buy something at the Termacade |
122 | Showing the Full Suit Card to the knight at the entrance of the Spy Cards tournament at Metal Island |
123 | TO CHECK, Hitting a water crystal switch in Stream Mountain? |
124 | Approaching any bounty boss |
125 | Chapter 5 Approaching Make near the Far Grasslands entrance at the Lost Sands. Also used when approaching Maki at the Far Grasslands entrance |
126 | Talking to a broken Mender at the Honey Factory after taking the Helpers Needed At Once! quest |
127 | Using the Eliascope at the Bee Kingdom Hive residential area |
128 | Chapter 5 approaching the Leafbug tribes at the north exit of the second map at the Wild Swamplands |
129 | Chapter 5 using Kabbu’s horn on a rock at the Wild Swamplands |
130 | Chapter 5 getting ambushed by the Leafbug tribes at the wooden bridge at the Wild Swamplands |
131 | Chapter 5 interacting with a breakable rock after getting ambushed by the Leafbug tribes at the Wild Swamplands |
132 | Approaching the Mother Chomper at the Chomper Caves |
133 | Hitting the donut shaped stone with Kabbu’s horn at the Sand Desert. Also used after getting the Tardigrade Shield medal |
134 | Examining Chompy at Bee Kingdom Hive or at the red house at Ant City Plaza |
135 | Showing the Chomper Seed to Professor Honeycomb |
136 | Hitting the west lever at the Power Plant / Far Grasslands passage. Also used when hitting a lever to lower a wooden cage at the Wild Swamplands |
137 | Chapter 5 approaching The Beast at the Wild swamplands |
138 | Chapter 5 getting spotted by Wasps at the Wasp Kingdom Hive or its entrance at the Far Grasslands |
139 | Chapter 5 arriving at Jayde’s room for the first time at the Wasp Kingdom Hive |
140 | Chapter 5 approaching the back of the throne room for the first time at the Wasp Kingdom Hive. Also used when approaching Vanessa II for the first time at the Wasp Kingdom Hive |
141 | Chapter 5 exiting Vanessa II’s room after meeting her for the first time |
142 | Chapter 5 arriving at the throne room at the Ant Palace after leaving the Wasp Kingdom Hive |
143 | Chapter 6 exiting the throne room at the Ant Palace after the start of Chapter 6 |
144 | Chapter 6 approaching Elizant II at the Golden Path tunnel |
145 | Using an elevator at the Termite Capital |
146 | Hitting the red thing with Kabbu’s horn at the Forsaken Lands |
147 | Chapter 5 arriving at a certain map before seeing the silhouette of the Beast at the Wild Swamplands |
148 | Chapter 5 exiting the Wild Swamplands and meeting Maki at the Far Grasslands |
149 | Chapter 6 approaching the Termite Capital entrance for the first time at the Forsaken Lands. Also used when leaving or entering the Termite Capital |
150 | Chapter 6 approaching the broken bridge at the Forsaken Lands (before getting Vi’s fly ability) |
151 | Chapter 6 approaching the Primal Weevil at the Forsaken Lands |
152 | Chapter 6 approaching Elizant II at the Termite Capital throne room |
153 | Examining the Subaquatic Maritime Neotransport. Also used when trying to disembark from it |
154 | Talking to Venus after giving the Queen’s Dinner to Aria for the Team Snakemouth… quest |
155 | Talking to the permanent upgrade berry guy at Defiant Root |
156 | Using the Mysterious Piece in the receptacle of the Cave of Trials room. Also used when talking to the Holo Assistant |
157 | Hitting for the first time an ice crystal switch at the Ancient Castle |
158 | UNUSED (Opening the book object at Lost Sands, remnants of a cut quest involving Neolith) |
159 | Chapter 6 arriving at the Forsaken Lands for the first time |
160 | Talking to Ven after taking the Bandit Hunt quest. Also used when talking to Takkun after taking the Seedling Hunt quest. Also used when talking to Alex after taking the It’s Time…! quest |
161 | Approaching Mun getting attacked by bandits at the Outskirt |
162 | Talking to Jaune for the first time at the Bee Kingdom Hive. Also used for anyone involved in the trade chain. Also used when giving Jaune the Red Paint as well as after giving her |
163 | Entering the Colosseum at the Termite Capital |
164 | Chapter 6 approaching the end of the throne room after winning the Colosseum at the Termite Capital |
165 | Chapter 6 talking to the scientist near the Subaquatic Maritime Neotransport at the Termite Capital piers |
166 | Falling into the pit near Wizard’s Tower at the Far Grasslands. Also used when using the capsule machine in the Wizard Tower at the Far Grasslands. Also used when talking to The Wizard |
167 | Talking to the pink spider at the Forsaken Lands |
168 | Getting kicked out of the Forsaken Lands |
169 | Hitting a switch at the Power Plant. Also used for hitting the level or any switches near the switch puzzle at Snakemouth Lab |
170 | DOES NOT EXIST |
171 | Arriving at the Broadmother map after taking the Power Plant Investigation quest |
172 | Arriving at the firefly room after taking the Best Friend In The Fog! quest. Also used when getting past said room for the first time |
173 | Giving the Stolen Silk to Kali |
174 | Using the mircowave at Termite Capitol |
175 | Approaching Ant City commercial area after taking the Explorer Check! Quest. Also used when approaching Cenn and Pisci at the Explorer Association area after taking the Explorer Check! quest |
176 | Approaching Riz at the Far Grasslands (before beating him) |
177 | Approaching the bandits at the Bandits Hideout after taking the Help Me Get it Back! quest. Also used when talking to Mun after retrieving her mask after taking the Help Me Get it Back! quest |
178 | Placing the Peculiar Gem in its Receptacle at Snakemouth Den |
179 | Hitting the switch to open the door in the first room at Snakemouth Lab. Also used when using a Lab Card on a terminal at Snakemouth Lab |
180 | Arriving at the first room of Snakemouth Lab for the first time |
181 | Placing a gear in the room located west from the main room at Snakemouth Lab |
182 | Approaching the large tank in the last room at Snakemouth Lab. Also used when trying to exit the room after the first event |
183 | Approaching Leif’s family’s house at the Ant City residential area for the second time and onward before beating Zommoth |
184 | Examining an hologram at Snakemouth Lab |
185 | |
186 | Chapter 6 hitting the east wooden lever in the room with the save point on the second floor at Rubber Prison |
187 | UNUSED, triggers after 15 minutes of playtime if the demo timer feature is on |
188 | Arriving at the Wacka Farms after taking the Want to Relive Memories… quest |
189 | Talking to Librem in the Ant castle library |
190 | Chapter 6 examining or dashing into the computer at the Rubber Prison. Chapter 6 also used when turning on the backup power |
191 | Chapter 6 examining the bookshelf with missing books at the Rubber Prison |
192 | Getting into the crack at the Spy Card tournament room at Metal Island. Also used when getting out of Carmina’s room at Metal Island |
193 | Chapter 6 spinning the crank after placing it at Rubber Prison. Chapter 6 also used when approaching Ultimax at the Rubber Prison |
194 | Chapter 6 approaching the exit to Giant’s Lair at the Rubber Prison. Chapter 7 also used when approaching Venus at Giant’s Lair |
195 | Talking to the Elom in the west cave at the Outskirt. Also used when leaving that cave |
196 | Talking to the secret tunnels guy at the mines. Also used when talking to Diana in the back room of the mines |
197 | Talking to Patton after getting lectured on how his services work |
198 | Chapter 7 approaching the refrigerator entrance for the first time at Giant’s Lair |
199 | Chapter 7 approaching the Roach Village for the first time at Giant’s Lair |
200 | Chapter 7 approaching the Wasp King at Giant’s Lair |
201 | Using the lift that connects the refrigerator to the Roach Village at Giant’s Lair. Also used when using the lift that connects the Roach Village to the first room at Giant’s Lair |
202 | Chapter 7 talking to the roach elder about the Everlasting Sapling at Giant’s Lair |
203 | Chapter 7 arriving at the roach village after beating Everlasting King (when the fade out is done) |
204 | Credits |
205 | Chapter 7 entering the Ant Palace after beating Everlasting King |
206 | Getting the Bad Book in the Wizard Tower at the Far Grasslands |
207 | Talking to Maki after taking the Confidential quest. Also used when accepting the explanation from Maki at the Far Grasslands. Also used when accepting to fight Maki |
208 | Talking to Eetl under RUIGEE for levelling |
209 | Talking to Bumble’s sister after taking the They Took Her…! quest |
210 | Participating in the Spy Cards tournament at Metal Island |
211 | DOES NOT EXIST |
212 | Talking to Vanessa II in post game for the first time |
213 | Examining the spot where The Beast was beaten for the first time in post game |
214 | Talking to the merchant on the leftmost part of Metal Island |
215 | Giving an item to the ant in the Wasp prison |
216 | Chapter 7 approaching the oven for the first time at Giant’s Lair. Chapter 7 also used when turning a stove dial. Chapter 7 also used when destroying breakable rocks above the wind blower in the oven room at Giant’s Lair |
217 | Digging Cerise out of the soft soil at the Bandit Hideout. Also used when talked to her for the first time at the Bandit Hideout |
218 | Checking a badge in H.B’s room at the Bee Kingdom Hive |
219 | Interacting with the bed in the red house at Ant City Plaza |
220 | Talking to Yel |
221 | Chapter 3 Approaching the Lost Sands entrance for the first time |
222 | Loose Ends quest event |
223 | A New Hope quest event |
224 | Getting Bored quest event |
225 | Interacting with the sign near the north exit of the Explorers's Association |
226 | Interacting with the BombPlus medal sprite on a stump at the bomb shop of Termite Capitol |
227 | Starting a fishing session at the Fishing Village |
228 | Interacting with the sign at the Fishing Village that provides information about fishing records |