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TalkReturnToOriginalFlip

An alias of Talk, but only the Interact logic remains.

NOTE: This interaction is unused under normal gameplay. While it features unique logic to it (in this case, the lack of), it is likely left unused due to not being functional in practice.

args meaning

None.

Interact

The same then Talk.

MapControl.LateUpdate

There is no logic here unlike Talk.

PlayerControl.LateUpdate

There is no logic here unlike Talk.