Event¶
Start the event whose id is eventid
with this NPC as the caller.
Additional data¶
eventid
: The event id to start
args meaning¶
None.
Interact¶
Start the event whose id is eventid
with this NPC as the caller.
PlayerControl.LateUpdate¶
entity.emoticonid
gets set to 1 (a blue ?) and entity.emoticoncooldown
gets set to 2.0 if all of the following conditions are met:
- We aren't in a
pause
orminipause
- The message lock is released
- The player isn't
digging
,flying
,startdig
or inshield
- This is the closest NPC in the
npc
list as of the last 3 frames