Event¶
Start the event whose id is eventid with this NPC as the caller.
Additional data¶
eventid: The event id to start
args meaning¶
None.
Interact¶
Start the event whose id is eventid with this NPC as the caller.
PlayerControl.LateUpdate¶
entity.emoticonid gets set to 1 (a blue ?) and entity.emoticoncooldown gets set to 2.0 if all of the following conditions are met:
- We aren't in a
pauseorminipause - The message lock is released
- The player isn't
digging,flying,startdigor inshield - This is the closest NPC in the
npclist as of the last 3 frames