UpdateGeneralAnim¶
This update method is called by LateUpdate. It handles updates to the sprite
's sortingorder, the line
if applicable and extrasnims
.
The sorting order of the sprite
is set to the viewport point of the transform
's z * 1000.0 which ensures the order respects the actual depths as seen by the camera.
If there is a line
, the positions of it are set to be from the own line
's transform to the second position in the LineRenderer's position array.
Finally, if there are extraanims
, all their speed are set to the anim
's speed if they didn't match already.