SetDefaultCamera¶
This method resets the default camera's properties and loads the offset / position from the battle fields:
public static void SetDefaultCamera(bool reset)
Parameters¶
reset
: Tells if the battle fields should be reset to their default value too
Procedure¶
The method does the following assignement to the camera fields:
Name | Value |
---|---|
camspeed |
0.1 |
camoffset |
battle.camoffset |
camangleoffset |
battlecamangle |
camtarget |
null |
camtargetpos |
battle.campos |
It is also possible to send true as a parameter to do a more aggressive version which also resets the battle fields:
Name | Value |
---|---|
camspeed |
0.1 |
camoffset |
battlecampos |
camangleoffset |
battlecamangle |
camtarget |
null |
camtargetpos |
Vector3.zero |
battle.camoffset |
battlecampos |
battle.campos |
Vector3.zero |