LateUpdate¶
The LateUpdate of BattleControl is very minor. Most of it involves updating some HUD visibility.
The following HUD are updated if we aren't in a terminal flow:
- instance.
showmoney
(the berry counter HUD) is set to -1.0 (hidden) ifaction
is false (meaning we are in a controlled flow, but this doesn't cover EventDialogue) - instance.
hudcooldown
is set to 10.0 if the message lock is released
Finally, if superblockedthisframe
is above 0.0, it is decreased by framestep. This update the amount of frames a super block counts as it was originally determined by GetBlock and first processed by CalculateBaseDamage.