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SharingStash

The same as SecretStash, but with the following changes:

  • The action doesn't just concerns the target, it concerns the whole player party. Every player party members whose hp is above 0 without an eatenby will have the following happen to them:
    • Heal is called on the player party member with nosound with the ammount being 2 + the amount of HealPlus medals equipped on the target player party member
    • RemoveCondition is called on the player party member to remove its Poison condition
    • SetCondition is called on the player party member to inflict the GradualHP condition for 2 turns
  • There will be multiple item sprites objects initialsed, one for each applicable player party member that will go towards them from the attacker at the same time
  • After every applicable player party members were healed, the following happens:
    • Heal sound plays
    • Yield for 0.5 seconds
    • Heal2 sound plays
    • MagicUp particles plays on each applicable player party members
    • The final 0.5 seconds yield still happens

No charges usage

This action sets dontusecharge to true and as such, it will not consume any attacker's charge as it would normally.