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EmpowerPlus

The same as AttackUp, but with the following changes:

  • The action is never called from an ItemUsage and requires to be called by skill usage
  • The action doesn't just concerns the target, it concerns the whole player party. Every player party members whose hp is above 0 without an eatenby will have AddBuff called on them which does a SetCondition to inflict the AttackUp conditiion for 3 turns
  • The condition is inflicted for 3 turns instead of 2
  • All applicable player party members above will have StatEffect called on them instead of just the target
  • All applicable player party members will have their y spin changed instead of just the target