NumbBomb
¶
This item is a toss item and as such, parts of its logic are based off the PeebleToss action.
DoDamage calls¶
# | Conditions | attacker | target | damageammount | property | overrides | block |
---|---|---|---|---|---|---|---|
1 | None | null | availabletargets[target] |
5 + 2 * amount of BombPlus medals equipped on playerdata[currentturn] |
Pierce | Numb1Turn | empty array |
2 | Done for each enemy party member other than the target whose position + freezeoffset + their height in y has a square distance off the object after movement less than 15.5 |
null | The enemy party member | 3 + 2 * amount of BombPlus medals equipped on playerdata[currentturn] |
Pierce | Numb1Turn | empty array |
Item logic¶
- DeathSmoke particles plays at the
target
enemy party member with a uniform scale of 3.0x ElecFast
particles plays at thetarget
enemy party member with a uniform scale of 2.0x- DoDamage 1 call happens
- For each enemy party member other than the
target
whose position +freezeoffset
+ theirheight
in y has a square distance off the object after movement less than 15.5, DoDamage 2 call happens with them Explosion
sound plays- ShakeScreen is called with an ammount of (0.1, 0.1, 0.1) for 0.15 time