SetTargets¶
This method updates availabletargets
and helpboxid
according to the playerdata[currentturn].battleentity
.animid`.
- If
currentturn
is negative (no player is currently selected),helpboxid
is set to -1 - Otherwise,
helpboxid
is set toplayerdata[currentturn].battleentity.animid
and GetAvaliableTargets is called according to that animid:- 0 (
Bee
): without onlyground and onlyfront with attackid of -1 - 1 (
Beetle
): with onlyground and onlyfront with attackid of -2 - 2 (
Moth
): with onlyground and without onlyfront with attackid of -3
- 0 (